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GameMechanicsFinalTheWorld

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Top > Game Mechanics Final v0.2.0 > The World


Section IV: The World

 



The HiKo Inns

 

Konoha mentioned something about that with the inns. To summarize what I remember off the top of my head, just sleeping at an HiKo Inn would restore 25% for a minimal fee. Probably remove like, fatigue and such. For the full works, you can get medical treatment, dinner, baths, and other luxuries to help recover faster. Rates also differ by the time of day.

 

Day / Night System

 

Time passes by as you adventure throughout the world; day becomes yields to night which eventually yields to day once more. One real-world minute equates to one hour of game time on the World Map. Time passes in real-time while in towns and dungeons.

 

Of Elements

 

There are six main elements that exist in the world, along with subelement houses underneath them.

  • Fire (subelement: Heat)
  • Water (subelement: Ice)
  • Wind (subelement: Lightning)
  • Earth (subelement: Nature)
  • Ether (subelement: Holy)
  • Demon (subelement: Shadow)

 

Deities

 

TYPE-MOON characters exist as deities in this world. As such they do not exist on this material plane. However, characters have affinities, which are required to equip certain relics used in one-time summonings in battle. The Temples in the Fourth Realm are the centers of worship for these deities.

 

TP/MP/Fatigue Recovery

 

As you travel on the field, the party's TP and MP gradually increases while fatigue gradually decreases. TP and MP regeneration is dependent on Spirit, while fatigue recovery is dependent on Strength, Endurance, Intelligence, and Spirit.


Next - Section V: Battle System

 

Previous - Section III: Character Powers

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